[Well. Logy might want to hold off checking the lockers, since one of his feet will bump into something small — immediately sending it across the room. There's a soft click from the direction it skittered off to, almost like something plastic hit the wall.
The bones will, mysteriously enough, snap into place as Escha lays them out into a person-shape. If she tries to pull them apart, she'll realize that they seem to be stuck together now.]
I don't know, but there's some weird code on them, too. Maybe I'll bring them back to show to Dick. He's good with codes.
[ Haha... Code... Anyway when she's got the bones laid out she'll go to inspect the lockers. Logy seems to have gotten distracted but she's sure there's a good reason! They can delegate! ]
[As Logy follows the noise, he will see something thin and white on the ground next to the wall. Will he take a closer look?
Given the fact that there's only one source of light in the room, it's kind of difficult to see the lockers clearly. However, it does look like there's something strange about them. Odd swirls and lines across the three of them. If only they had more light...]
[Cool, I'm glad there's one normal item in this cursed storage closet.]
Maybe we can pry them open?
[By which he means he's capping the marker, putting it in his pocket, then sticking his sword in the gap between the door edge and the rest of the locker.]
There are three lockers, each one just the right size for a whole ass person to fit inside of them. With each door being made of cheap metal, their bullying has... pretty immediate effects, actually! There's a nice, big dent where Escha's staff smacked it, and Logy is definitely bending the metal with his sword. If they continue with this, they could theoretically pop the leftmost locker open.
Downside is that they're really messing with whatever is written on the lockers. But that's probably fine, right?]
[The left side of the locker is, indeed, against the wall! The lockers are just kind of wide enough to span from wall to wall when they're together like this, actually. Logy can sort it nudge it forward if he puts his back into it, but it's very heavy.
Escha can rummage around the shelves all she wants, but if there's an additional lightsource, it's not one that's part of this room.]
[Assuming they're willing to spend several minutes nudging the locker forward, even when the backpain starts to set in — sure. It makes a horrible, horrible screeching noise as the metal of the locker is pulled across the floor, but they should be able to nudge it forward enough that one of them could squeeze in behind it. The space isn't large enough for the two of them, however.]
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The bones will, mysteriously enough, snap into place as Escha lays them out into a person-shape. If she tries to pull them apart, she'll realize that they seem to be stuck together now.]
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[Since he's not looking at the skeleton at the moment, he's going after the plastic noise to figure out what the object is.]
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I don't know, but there's some weird code on them, too. Maybe I'll bring them back to show to Dick. He's good with codes.
[ Haha... Code... Anyway when she's got the bones laid out she'll go to inspect the lockers. Logy seems to have gotten distracted but she's sure there's a good reason! They can delegate! ]
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Given the fact that there's only one source of light in the room, it's kind of difficult to see the lockers clearly. However, it does look like there's something strange about them. Odd swirls and lines across the three of them. If only they had more light...]
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Yes, unfortunately. Time to see what this is.]
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I wish we had more light!
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Unfortunately, though, the lockers are... locked.]
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[He'll pick it up.]
... It'd be more useful if it was a candle or something.
[Anyway time to join Escha at the lockers, and open the marker. Is it just a black marker?]
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[ She squints at them... Dark... ]
Should I hit them? Maybe I can break them open.
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Maybe we can pry them open?
[By which he means he's capping the marker, putting it in his pocket, then sticking his sword in the gap between the door edge and the rest of the locker.]
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[ And Escha is ready to just... Smack it with her staff if that doesn't work. ]
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There are three lockers, each one just the right size for a whole ass person to fit inside of them. With each door being made of cheap metal, their bullying has... pretty immediate effects, actually! There's a nice, big dent where Escha's staff smacked it, and Logy is definitely bending the metal with his sword. If they continue with this, they could theoretically pop the leftmost locker open.
Downside is that they're really messing with whatever is written on the lockers. But that's probably fine, right?]
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This is a lot more fragile than I was expecting.
How important do you think what's written on these lockers is?
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[ So she doesn't think the writing is going to be that important. ]
Don't you want to know what's inside?
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That was actually legible. This isn't.
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[Is the left side of this locker against a wall? Could they break it there?
Or if he tries to move it any direction, will it move? Or is it too heavy?]
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[ She's going to go look for another light source, then. Maybe if she looks at those shelves REALLY closely?? ]
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Escha can rummage around the shelves all she wants, but if there's an additional lightsource, it's not one that's part of this room.]
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Escha? Could you help me bring this away from the wall? It's heavy, but it should be more manageable if we work together.
That way we can break it from the side or the back.
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And what if we knock it down and then can't get to the door anymore?
[ She still comes over and gets into position to help, though. She has concerns, but trusts Logy's judgment! ]
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